EzGL
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Object factory and Main game executor. More...
#include "nlohmann/json.hpp"
#include <memory>
#include <string>
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Data Structures | |
class | EzGL::Object |
Object factory and Main game executor. More... | |
Typedefs | |
using | EzGL::ObjectPtr = std::unique_ptr< class Object > |
Object smart pointer type. | |
Object factory and Main game executor.